
rate my yugioh from 1 to 10 please?
monsters:20
princess of tsurgi
search striker
little wingaurd x3
marauding captain x3
mataza the zapper
mystic swordsman lv2
mystic swordsman lv4
mystic swordsman lv 6
ninja grandmaster sasuke
rose warrior of revenge
sasuke samurai #2
trident warrior
max warrior
axe raider x2
goblin recon squad
spells:10
delta attacker
reload
gaia power
different dimention capsule
lightning blade
hidden armory
mage power
the warrior returning alive x2
mystical space typhoon
traps:10
magic cylinder
traphole
call of the haunted
ordeal of a traveler
needle wall
ultimate offering
zero gravity
destruction ring
kunai with chain
negate attack
tell me how to improve it and don’t just say whatever actually give me reasons and info thanks
wtf is wrong with you ppl you either rate it and tell me whats wrong or you don’t answer at all you flamer jerks
Here’s the problem with your Deck: Random Cards that mesh together, no theme whatsoever.
In casual play, that wouldn’t be a problem, but since everyone plays at huge Regional Tournaments, they see a fatal flaw in your Deck.
All you need is a theme in your Deck, from what I can see, you like using Warriors, here’s something that may boost your Deck up a little bit.
Field Spells:
- Don’t use them, it can boost both players, so you could potentially help your opponent kill you
Lv Monsters:
- Use multiples of them, that way, you don’t end up with a “Dead Draw”, drawing a Card you cannot use, like if your Lv 4 dies, and you draw your Mystic Swordman Lv 6: Dead draw
Equip Spells:
- Usually a waste, you put it on a Card, and that Card just gets killed really fast, then it just sits in the Graveyard, not all that useful
Normal Monsters:
- Blech, no effect, only used for its ATK, you can do better with stuff that can actually DO something, like Six Samurai Monsters or whatever you can see with a potentially fatal effect
Space Jam: The Toon Squad vs. The Monstars Basketball Game (Part 3)
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